by Lydor » Wed Mar 17, 2010 4:15 am
see, my group felt that M&M was both to powerful and too limiting. the complicated is one thing, but we started at PL 10, so max damage bonus was ten, same with attack def saving DC etc... and it is possible i misread some of the material. they loved the diversity of the character creation, but didnt like the saving throw hit points system(one example being we had a powersuit player who traded five points of defence so he could increase his toughness save...got protection 15 with impervious, so anything with a 15 damage bonus couldnt touch him, is this right? he was pretty much invincable unless the dm used a moster, in this case a giant robot, that had a damage bonus high enough to bypass his touchness save, which promptly took him out in one hit. is the whole game like this? or did i missread some rules?)
in any case, thanks so much guys! i didnt even know some of these games exhisted! Champions sounds awesome, and i went out an bought teh marvel game (just to make sure i have the right one, its the one that uses no dice and instead these red and white stones?)
One of the greatest things in life is killing the boss monster with a critical hit.